It seems that the theora object doing some weird things. Some times it crash the engine if i enter a trigger to play the video. And some times it just make problems with triggers in the scene. But at least it is fun to use it, when it works.
Dear friends, during the last 1.5 years Ivan Mandzhukov was one of the main programmers who developped the game engine and the game GTR2 the real car experience, entirely made in Bulgaria.
I recently released a strategy pirate game called Pirate Code and I've been trying to tweak the various aspects of the game to help it do better in the open market. It's definitely been a learning experience for me. For the last two weeks I've been reworking my file screen and I think I've uncovered a few nuggets of wisdom that are worth sharing with the community here.
Just a small update about what's the deal with the Component System. I go over what's in, what should be in, and what the plans are for the campaign and release.
Airship Dragoon version 1.2 has been released. And it's on sale at a whopping 75% off until Monday the 2nd December
Winterleaf Entertainment and our associated studios are offering a holiday season sale, Items from 25% to 50% off inside!
Some more observations from a guy that really OVER THINKS things at times. Nothing major as far as 'top of the line break troughs' but, an interesting observation on my own LACK of thought processes and my apparent inability to think simplistically. If you are in development of a game you HAVE to read this!
Forester Pro is a tree creator for T3D. We want to show you how simple it is to generate a huge variety of entirely original models in minutes.
I want to apologize to the Torque community. I have been MIA on my Prototype progress. I got sidetracked by self interest, financial responsibilities, and life in general. So the T3D Proto 90 project is on hold at the moment.
In an attempt to Better Serve The Torque Community I would like to gather a few people to help work on the community website Torque3d.net
It is time to show you my latest artwork at the game operation moon.I designed 2 new monsters/aliens and one of the last missed levels. see more....
This blog contains information about the next IPS Pro release, and gives some information about a new beta-download system.
We are proud to release our Viking Settlement Model Pack. This pack contains 12 unique building models for our viking settlement complete with up to 5 LODs for buildings.
I wanted to do some testing of how 3rd person felt inside the rift and if it was a viable alternative to 1st person and made a demo to try it out.
Had a great time speaking at the Montreal International Game Summit about my music for Assassin's Creed Liberation. A video of my speech just went online.
Torque 3D was released under a MIT license on September 20, 2012. Today we announce the launch of Torque 3D 3.5, the third new release under this license.
RPG UI Kit (by Winterleaf Entertainment) packages a complete UI solution for a RPG/MMO style game from character creation, edit character to "drag and drop" inventory.
Well, just wanted to show what are we doing with Torque here in Russia :) http://youtu.be/JxHOjZLRxAg
Thought I would 'expand' just a bit and provide a few weapons as my next pack. I have a few near complete so I thought I would share. Just a peek at the very start of this project...
"Shape Reaction" brought to you by Clean Games is a full game and a perfect way for you to learn how to use T2D MIT. The code is fully almost fully commented and will help you learn to make a full game with the Awesome T2D API.