Description: Now available exclusively at:
You are not allowed to view links. Register or Login DSQTweaker version 1.5 full/trial - now with Torque 3D support
DSQTweaker is a tool that allows you to view and edit Torque animation files. For the first time ever, developers can directly edit the final Torque animation output, the .DSQ file. The original animation source files are not required. No longer must you learn a new pipeline, to simply edit (or tweak) animation files in your project.
DSQTweaker was designed to streamline your Torque animation production pipeline by allowing for easy troubleshooting and editing when assets “just don’t work right”. Purchasing animated 3rd-party art assets be a timesaver, but can often lead to frustration, as each pack's content library is generated differently. Now, you can spend your precious development hours on more important matters, not wasting time tracking down “which build” of “which application” assets were created in - and then learning the pipeline, simply to make a minor adjustment to the animation sequence.
In the past, a developer’s only options were to use animated content “as-is”, or learn the pipeline of choice of the original artist. It can be extremely difficult to incorporate someone else’s animated assets into your production pipeline, especially at a later date. Keeping things 'on track' becomes nearly impossible. Further complications arise when an original content creator no longer supports a product...what is the indie developer to do?
DSQTweaker to the rescue!
Not only does it parse and report all pertinent data from a DTS or DSQ, DSQTweaker also comes with some handy editing tools that can fine tune your DSQ files. No source required, DSQTweaker takes care of the basic editing needed to finish your production run.
Using DSQTweaker is quick and easy. Often, it can answer your questions simply by opening a .DTS shape file and comparing it to your DSQ library. It will automatically report conflicts in the node structure of a sequence versus the hierarchy contained in the shape file. This problem-solving functionality alone is worth the cost in the amount of time it will save you creating your own animated assets.
DSQTweaker utilizes a standard Windows container with a simple “Menu Bar, Tabs, and Entry Fields” interface to Load, Play and Edit your Torque animations. There are customizable Preferences/Options for file management and bone rendering in 3D space. Modify the visualization for your Hierarchy nodes with user-created graphic files.
Start using DSQTweaker today and get your animation pipeline back on track!
Now available exclusively at:
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Views: 1592 August 19, 2009, 09:20:10 AM
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