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BrokeAss News for

Jun 4, 2011 - Microsoft Kinect mocap into Torque3D via Ecstasy Motion
This is some early footage testing out a realtime depth datastream from the Microsoft Kinect controller into EcstasyMotion, a physics/animation app developed in the Torque3D engine.

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Apr 15, 2011 - Advanced Character Kit port to Torque3D
The ACKT3D official port has been uploaded to your Products page at garagegames.com!

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Aug 26, 2010 - Spawning 1000 unique NPCs from the database using MPK (Multiplayer Persistence Kit). Just a tech vid, or does this mean BAG is getting back towards MMO development?

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Aug 6, 2010 - SIGGRAPH 2010 - EcstasyMotion (mocap as game controller)
Demonstrating mocap device as game controller. We're using our app EcstasyMotion to stream mocap data from an Optitrack mocap system into Torque3D. Zombies and player are Daz3D Game Ready Content. Available for purchase here: http://www.daz3d.com/i/shop/artistlist?artist=1452545&_m=d

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Garage Games Blogs
We're finally going to Steam Greenlight and could use your help! A quick Yes vote would be greatly appreciated!
Uebergame is a free open source multi-purpose multiplayer game. I decided to move to Steam to open up for a bigger audience.
The second version of my game is done, took me longer than expected, but you may know Torque has its issues.
Cascadia Games reboot of the Apogee classic is now on Steam Greenlight. TGB lives on with this reboot of the classic MSDOS kart racing game.
Hi all I have some Questions about Torque3D I have been around for a wile but some stuff I have been working on just came up, and I want to know if Torque3D can handle it,
All long journeys eventually come to their much happy endings, and this is where my road ends. But before I cross that line, I've got some stuff to talk about, so let's talk about... stuff...
2D GUI HUD Creator is a WYSIWYG tool for Indie Game and Application Developers with little or no experience in interface artwork.
Decided it was time to post an update about work on WOA. Went into alpha in late November, with formal weekly builds and test sessions running on an array of machines I had set up at my office.
The latest and greatest videos and images straight out of the Alterverse! Don't be shy about feedback!
Forester Pro is a tree and plant creator that produced randomized models complete with collision meshes and LODs for T3D. We've just released version 1.29 featuring new texture options. As ever upgrades are free.
Happy eastern to all Now, Homo Sapiens, survival adventure game is ready to get the first test players. read more ... ...
Yes folks, the moment you've all been waiting for is fast approaching. But as much as we'd love to just drop 3.7 and gallop onwards towards 3.8, we discovered in 3.6 that this might not be a great policy.
Hello everyone. It is just a while ago, since my last blog. Here coming the news. This is a 100 character filler.This is a 100 character filler.This is a 100 character filler.
Uebergame is a free open source game and the development will support Torque3D. People always demanded a community based game with Torque3D, so this is my attempt to find a funding method for such a project.
Dark Horizons Mechanized Corps - A stompy mech combat sim made with Torque3D that could use your support
Forester Pro is a tree and plant creator for T3D. We've just released our latest template pack, Wild Flower Pack 2, featuring templates that can be used to generate randomly generated flower models.
I finished up my entry for the "7 Day RogueLike" game jam somewhat early as I've come down with the dreaded lurgy and feel like pants. It's a single or twin stick shooter which does what it says on the tin: Randomized Action in a procedurally generated arena.
Coming this weekend is my Roadway Kit, a package I have been wanting to make for the last several years but never got around to it til now. I have updated the photos on this blog. Thanks for reading
Announcing a new (very experimental) geocentric terrain paging system for T3D, as well as a new (basic) networking library, designed around the concept of an external application (FlightGear) feeding terrain and skybox data to a running Torque instance.
Deadly Matter is going to be a present day pre-apocalyptic 3d open-world action-adventure video game.